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Donut Clicker is a casual clicker game about making a growing pile of donuts. The start is pretty plain: click the big donut, watch the number go up, and save enough for something useful.
It runs in a browser, with the game page checked during routine maintenance to help keep basic access and playability in order.
The large donut is the main thing to click. Each click gives 1 donut at first. After saving enough, open Buildings and look at the first options. Dipping Finger and Fry Cook can add automatic production, which makes the donut total less dependent on manual clicks.
Purchases can be made in batches with x1, x10, or x100. x1 is useful when there are only a few donuts available. Once the total gets bigger, the other two buttons make buying buildings less repetitive.
Mouse: Click the large donut.
Mouse: Open Buildings and choose what to buy.
x1 / x10 / x100: Change the purchase amount.
The opening takes a little patience. There is not much happening while the first donuts are being collected, but that changes after a few buildings. Production picks up and the counter becomes more interesting to watch. It works well for a quick visit, although longer sessions leave more room for Goals, Achievements, and later milestones.
Get a few buildings early if the cost is manageable.
Keep x1 for small purchases.
Use x10 or x100 when the donut count is much higher.
Check production before spending a large amount.
Put spare donuts back into buildings and upgrades.
Leave Glaze Over, Golden Glaze, and Legacy for later in the run.
Want something with a similar idle setup? Tap Rich Idle is another option.



















