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Human Expenditure Program is a simulation‐visual novel game released on 12 September 2025, developed by SHROOMYCHRIST (ShroomyChrist Studios). It belongs to the visual novel / psychological simulation genre, mixing caring mechanics with moral choices and multiple endings.
Players take care of Harvey Harvington: feed him, rest him, play with him, pet him, talk to him. He has needs like hunger, rest, mood. The game runs in your browser—no long installs.
There are five minigames and a memory system: what you do now can affect Harvey in later scenes. The decisions lead to two main endings, plus subtle variations depending on how you treated him. Mistreating, ignoring or abusing him leaves marks.
Memory matters: Treat every action as permanent. The memory system ensures Harvey remembers past interactions.
Balance speed vs care: Sometimes rushing gives rewards, but at cost to Harvey’s well‐being. Choosing slower, kinder options often leads to more humane endings.
Replay to explore: Because of branching endings and different minigames, one playthrough won’t reveal everything. Try different choices.
Tone & genre twist: Though it looks like a “pet simulator” at first, Human Expenditure Program quickly becomes darker, psychological, and thought‑provoking.
If you like Human Expenditure Program, you might also enjoy World Guesser: Prison Escape Journey to test strategy skills, or Grow a Garden for relaxing gameplay. See also Prison Escape Journey and Grow a Garden.